Scaling in JavaFxEvery node in the scene graph in JavaFx has a the ability to scale it's content. But that does NOT effect the layouting behaviour of this node. Here we have a simple exampe with a webview and a slider on the bottom. With the slider you can change the scaling from 0.5 to 2.0. As you can see, if the zoom factor is smaller than 1, there is a white border round our webview, and if the zoom factor is bigger than 1, not all content is shown
How to zoom right?I didn't find a fitting example on the web, so I tried it several times, to do it right. And the only way, I know is to create your own Pane implementation to connect the scaling and the layout, which must fit together to do a zoom. Here is the code example:
As you can see, we intruduces the class ZoomingPane, that subclasses Pane. There are two important things to do:
Implement a customized layoutTo implement an individual layout you must overload the layoutChildren method. The code insight is mainyl copied from StackPane with one main difference: The computing of the contentWidth and the contentHeight uses the zoomFactor.
Adding a Scale transformationApply a Scale transformation which is connected to the zoomFactor Property. In our example this ist done in the constructor. We create a new Scale with the factors 1 and 1, which means no zooming at all. The Scale instance is applied to the content. Then we add a ChangeListener to the zoomFactor property, which takes the new zoomFactor, applies it to the Scale transsformation and calls requestLayout() which is important to tell JavaFx to relayout.
You may ask, why I didn't bind the x and y property of the scale to the zoomFactor. The reason is, that we still need the listener to request the new layout, so don't have any advantage.
What we didn't cover in this post is the computation of the preferred, the minimum and the maximum size of our new pane. If you use that ZoomingPane as root node in the scene as I do, this is not necessary.